Roblox GUI Maker for Loading Screens
A loading screen covers the whole viewport while assets stream in — a title, a progress bar that fills, and a rotating tip. Once the game is ready, it disappears.
What a loading screen usually needs
- A full-screen background (IgnoreGuiInset) with a gradient
- A progress bar you can tween from empty to full
- Clean teardown (destroy) when loading completes
LOADING
Tip: press F to pay respects
How to build a loading screen in Roblox GUI Maker
- Add a ScreenGui with IgnoreGuiInset enabled. Inside, place a Frame that fills the entire screen (Size = {1,0},{1,0}).
- Add a background ImageLabel or gradient Frame, then a TextLabel for the title and a smaller one for rotating tips.
- Create a progress bar: a background Frame with a child Frame whose Size X scale you tween from 0 to 1.
- Export. In your game script, tween the bar width as content loads, then destroy the ScreenGui when ready.
Key Roblox properties for loading screens
IgnoreGuiInsetSize (UDim2)TweenServiceTextLabelImageLabelZIndexDestroyTips for a better loading screen
- Use TweenService:Create on the progress bar's Size for a smooth fill animation.
- Rotate tips with a coroutine that changes TextLabel.Text every 3–5 seconds.
- Always destroy the loading ScreenGui when done — don't just set Visible = false, it still renders.
Related guide
How to Make a Roblox Loading Screen GUI →Build it visually in Roblox GUI Maker — drag, resize, nest, auto-arrange with layouts, and wire buttons to show or hide panels — then export clean Luau that recreates the whole interface, click handlers included, ready to paste into a LocalScript. Free, no login.
